execute rotated as @s if score result mt_random matches 0..1 run summon armor_stand ^ ^-7 ^2 {NoGravity: 1b, Tags: ["mt_gen_new", "mt_gen"]}
execute rotated as @s if score result mt_random matches 2..3 run summon armor_stand ^ ^-8 ^2 {NoGravity: 1b, Tags: ["mt_gen_new", "mt_gen"]}
execute rotated as @s if score result mt_random matches 4..5 run summon armor_stand ^ ^-8 ^3 {NoGravity: 1b, Tags: ["mt_gen_new", "mt_gen"]}
execute rotated as @s if score result mt_random matches 6..7 run summon armor_stand ^ ^-8 ^3 {NoGravity: 1b, Tags: ["mt_gen_new", "mt_gen"]}
execute rotated as @s if score result mt_random matches 8..9 run summon armor_stand ^ ^-9 ^4 {NoGravity: 1b, Tags: ["mt_gen_new", "mt_gen"]}
execute rotated as @s if score result mt_random matches 10..11 run summon armor_stand ^ ^-9 ^5 {NoGravity: 1b, Tags: ["mt_gen_new", "mt_gen"]}
